あやみさんに対し、私は「労って、甘えさせてあげたい」と思って選択肢選んでますが、それが彼女のニーズにも合うらしく、一発でバンバン親密度上がります。気持ちが通じているようで嬉しい。(基本的に大きいココロキャンディの選択肢を選べばいいのですが、やはりちゃんと考えた上で選びたいです。)現状ではつばめちゃんが最初にbotを人間と確信したようですが、さて他の人はどうなのか。
For Ayami, I select choices thinking "I hope to reward her and let her lean on me.", and it seems to suits with her need. Love gauge rises up quickly. I feel glad as if we understand each other. (Basically, I can just select a choice which spends big Kokoro Candies, but I want to select by thinking sincerely.) Currently, Tsubame seems to feel sure that Bot is a human first, and how about other girls?
ガストの土屋暁作品に関していろいろなことを書くブログです。
Various topics relating with Akira Tsuchiya's video game series released by GUST.
Update Info
Last Update: 1/3/2023
※レイアウトの都合上、このブログは「Webバージョン」でご覧ください。(モバイルの場合、画面下部に切り替えリンクがあります。)
*For proper layout, read this blog in "Web version". (There is a switching link at the bottom of this page if you're looking in mobile version.)
このブログを初めて訪問した方は、Aboutをお読みください。Please read "About" if you visit this blog for the first time.
土屋暁氏の作品を知らないという方は、For Beginnersをどうぞ。If you don't know Akira Tsuchiya's works at all, check out "For Beginners".
書き下ろし記事の一覧はNewly Written Postsでご覧ください。
*For proper layout, read this blog in "Web version". (There is a switching link at the bottom of this page if you're looking in mobile version.)
2017年4月29日土曜日
2017年4月28日金曜日
April 28, 2017
クランが入れ替わる現象は、私の端末ではVer.1.0.2のアップデート後2日くらいえらい状態でしたが(編成画面を開いて何もせず戻るを押しただけで入れ替わる)、なぜかその後発生しなくなりました。キャラごとに入れ替わるパターンが違っていた気がします。
The bug that Curan formation changes automatically was a chaos until 2 days later after update of Version 1.0.2 (It appeared when I returned from Curan Edit mode without doing nothing!), but somehow it has not appeared since then. I felt the changing pattern was different depending on a character.
昨日の帰りにファミ通買いましたが、今週配信分やってからにしようと思ってまだ読んでません。ブログには書かなかったけど、今回の話ではトライガジェットはトライナリーになってからもらうのではなくて、候補者が元々持っているみたいに言ってましたね。それも少し謎。
Although I bought Fami-tsu magazine on the way home, I hadn't read it since I thought it would be better to read after playing this week's update. I haven't written this on my blog, but it is said that Trigadget is supposed to be owned by candidates from the beginning in this week's episode, not given to them after they are joined Trinary. That's a little mystery, too.
アトリエ20周年ということで、最初の頃投稿した写真を再UP。SS版マリーのアトリエと当時の攻略記事です(今もあるよ)。サターン版は1997年12月に発売。あの頃はここまで続くなんて思ってもみませんでした。
This year is 20th Anniversary of Atelier series, so I tweet a photo from very beginning of my tweets once more. This is Atelier Marie for Sega Saturn and a scrap for a walkthrough from a magazine at that time. Sega Saturn version was released in December of 1997. I have never imagined the series would continue until today.
The bug that Curan formation changes automatically was a chaos until 2 days later after update of Version 1.0.2 (It appeared when I returned from Curan Edit mode without doing nothing!), but somehow it has not appeared since then. I felt the changing pattern was different depending on a character.
昨日の帰りにファミ通買いましたが、今週配信分やってからにしようと思ってまだ読んでません。ブログには書かなかったけど、今回の話ではトライガジェットはトライナリーになってからもらうのではなくて、候補者が元々持っているみたいに言ってましたね。それも少し謎。
Although I bought Fami-tsu magazine on the way home, I hadn't read it since I thought it would be better to read after playing this week's update. I haven't written this on my blog, but it is said that Trigadget is supposed to be owned by candidates from the beginning in this week's episode, not given to them after they are joined Trinary. That's a little mystery, too.
アトリエ20周年ということで、最初の頃投稿した写真を再UP。SS版マリーのアトリエと当時の攻略記事です(今もあるよ)。サターン版は1997年12月に発売。あの頃はここまで続くなんて思ってもみませんでした。
This year is 20th Anniversary of Atelier series, so I tweet a photo from very beginning of my tweets once more. This is Atelier Marie for Sega Saturn and a scrap for a walkthrough from a magazine at that time. Sega Saturn version was released in December of 1997. I have never imagined the series would continue until today.
2017年4月21日金曜日
April 21, 2017
早速アップデート後に新たな目立つ不具合が…(皆さん見てると思いますが、クラン編成画面で勝手に隊列が入れ替わる)。コード修正入れたら基本動作確認はしてください…。今日もテストを兼ねてスクショあげます。今回の話で絶句した一枚。何この口説き文句。(しかもガブちゃんの話で)
As soon as after update, there's a new conspicuous bug...(I guess all players have noticed that in curan edit mode, formation changes automatically.) Please, run basic test after you edit the code...I'm going to put up a screenshot again as a test. This is the scene I became speechless this week. What is this pitch?! (Additionally, this is Gabriella's episode!)
今回は画像のリサイズと文字入れをやってみてます。この場面も印象的だった。イオンも同じようなこと言ってたなあと。こういう自己犠牲精神がある子は、往々にして利用されやすいと思います。(ある意味ブラック企業にも通じる。)それをなんとかするのがプレイヤーの役目。
I'm trying resizing and adding texts into the screenshots this time. This scene was impressive too. I remembered Ion used to say similar words. I think a person who has such spirit of self-sacrifice tends to be used by others. (In a sense, this is similar to "black organization" in Japan.) It is player's role that make the situation better.
Tsubame:
If that's something only a limited person, only I can do...
As soon as after update, there's a new conspicuous bug...(I guess all players have noticed that in curan edit mode, formation changes automatically.) Please, run basic test after you edit the code...I'm going to put up a screenshot again as a test. This is the scene I became speechless this week. What is this pitch?! (Additionally, this is Gabriella's episode!)
![]() |
Ayami: Is that so? Then I should do my best, too. See you later. Player: Just a second, one more. Ayami: What? Player: You've looked really great as a leader. |
今回は画像のリサイズと文字入れをやってみてます。この場面も印象的だった。イオンも同じようなこと言ってたなあと。こういう自己犠牲精神がある子は、往々にして利用されやすいと思います。(ある意味ブラック企業にも通じる。)それをなんとかするのがプレイヤーの役目。
I'm trying resizing and adding texts into the screenshots this time. This scene was impressive too. I remembered Ion used to say similar words. I think a person who has such spirit of self-sacrifice tends to be used by others. (In a sense, this is similar to "black organization" in Japan.) It is player's role that make the situation better.
Tsubame:
If that's something only a limited person, only I can do...
2017年4月18日火曜日
April 18, 2017
今あるエピソードはコンプリートしたので、後は修行しつつアップデートを待つ。バトルのコツがわかってからは楽でした。私はスマホゲームを少ししかやっていないのでよくわからないのですが、基本無料のゲームとしては大分良心的じゃないでしょうか。むしろ儲けは大丈夫なのか心配。
I have completed the current episodes, so I continue on battle and waiting for update. Once I got the hang of battle, it was easy. Since I have only played a few more smartphone apps, I don't know what's the average in the market, but I guess it's fairly affordable for a free-to-play game. I'm worried if they can make enough profit.
I have completed the current episodes, so I continue on battle and waiting for update. Once I got the hang of battle, it was easy. Since I have only played a few more smartphone apps, I don't know what's the average in the market, but I guess it's fairly affordable for a free-to-play game. I'm worried if they can make enough profit.
2017年4月16日日曜日
April 16, 2017
早速ユーザーサポートに報告せざるをえない状態になってますが、それは置いといて。以前決めた通り、私は初回はあやみさんを優先にして進めていますが、ココロスフィアLV3で衝撃の事実が。まさかここにぶっこんでくるとは、土屋さん本当にニクイわ~。
Currently, I'm having a trouble that I have to contact user support, but let's put aside now. As I decided in the past, I give priorities on Ayami's story for first play, but shocking fact came out in Level 3 of Kokorosphere. I never imagined of seeing it here. Director Tsuchiya is truly a tricky guy!
I was convinced with why her name and her friend Sayo were so. (I checked the name of Nei's another friend, which was Maki. Probably there is a girl like her, too.) At the same time, it is proved that Trinary's world is different from Nei's world. I was relieved a little, but a new dilenmma seemed to be given to players from Surge Concerto. I'm looking forward what's gonna happen!
あと、今回はトライナリーのメンバー間の関係に焦点を当てており、どのように彼らの関係をより良い方向へ導くかが鍵となりそうです。アルトネリコ2ではヒロイン2人でしたが、今回は5人いるのでより複雑ですね。
This time, story is focused on relationship among Trinary members; I guess it is important how we lead them to make their relationship better. There are two heroines in Ar tonelico 2, but there are five of them now, so it is more complicated.
バトルも各人特性があるから、普通のRPGならパーティー組んで戦闘するところでしょうけど、プレイヤーが助けるのは全て彼女たちが心の中で自分と向き合うためのものなので、孤独な戦い前提なんですよね。現実のチームでの戦闘は、彼女たちが自分の判断でやること。ここに他のゲームとの大きな違いがあります。
A party is supposed to be organized to fight in usual RPG since each of them has a unique fighting skill, but they have to fight alone because the player is supposed to help battles within their mind to face themselves. Fighting in a team is relegated to them by their own decision. There is a big difference from other games here.
ところで気になったんですが、HOME画面の彼女たちの姿はどうやって見えてるんでしょう?立場的にあちこちに監視カメラがあっても不思議じゃない気がします。(もしや各自の住居にも?)そもそもこの介入が彼女たちの意思ではないので、どうも警戒したくなるんですよね。
By the way, I just happened to be curious, how can we watch them in HOME mode? I think it's no wonder they are watched by monitoring camera in everywhere (probably in their room either) due to their position. First of all, this interference is not by their own will, so I can't help to keep an eye out.
Currently, I'm having a trouble that I have to contact user support, but let's put aside now. As I decided in the past, I give priorities on Ayami's story for first play, but shocking fact came out in Level 3 of Kokorosphere. I never imagined of seeing it here. Director Tsuchiya is truly a tricky guy!
![]() |
Big Sister: Ta-dah! My new invention! Spider-type Nyabot--! |
I was convinced with why her name and her friend Sayo were so. (I checked the name of Nei's another friend, which was Maki. Probably there is a girl like her, too.) At the same time, it is proved that Trinary's world is different from Nei's world. I was relieved a little, but a new dilenmma seemed to be given to players from Surge Concerto. I'm looking forward what's gonna happen!
あと、今回はトライナリーのメンバー間の関係に焦点を当てており、どのように彼らの関係をより良い方向へ導くかが鍵となりそうです。アルトネリコ2ではヒロイン2人でしたが、今回は5人いるのでより複雑ですね。
This time, story is focused on relationship among Trinary members; I guess it is important how we lead them to make their relationship better. There are two heroines in Ar tonelico 2, but there are five of them now, so it is more complicated.
バトルも各人特性があるから、普通のRPGならパーティー組んで戦闘するところでしょうけど、プレイヤーが助けるのは全て彼女たちが心の中で自分と向き合うためのものなので、孤独な戦い前提なんですよね。現実のチームでの戦闘は、彼女たちが自分の判断でやること。ここに他のゲームとの大きな違いがあります。
A party is supposed to be organized to fight in usual RPG since each of them has a unique fighting skill, but they have to fight alone because the player is supposed to help battles within their mind to face themselves. Fighting in a team is relegated to them by their own decision. There is a big difference from other games here.
ところで気になったんですが、HOME画面の彼女たちの姿はどうやって見えてるんでしょう?立場的にあちこちに監視カメラがあっても不思議じゃない気がします。(もしや各自の住居にも?)そもそもこの介入が彼女たちの意思ではないので、どうも警戒したくなるんですよね。
By the way, I just happened to be curious, how can we watch them in HOME mode? I think it's no wonder they are watched by monitoring camera in everywhere (probably in their room either) due to their position. First of all, this interference is not by their own will, so I can't help to keep an eye out.
2017年4月15日土曜日
April 15, 2017
昨日のメンテナンス後、アクセスが大分快適になりました!私はP.C.という名で登録しています。(PeacefulCowでは文字数オーバーに)逆にbotらしくていいかなと。
Accessibility of server has been much improved after yesterday's maintenance! I registered my name as P.C. (because PeacefulCow is too long). On the other hand, I think it sounds more like bot and nice.
それでもある程度スペックがある端末でないと、やはり苦しい気がします。思い切ってタブレット買ってよかった。以下現時点での具体的な要望:
1.クラン編成画面のソート種類は選んだものを保持してほしい。一回選ぶと戻った時にリセットされてしまうので面倒。(これは後に改善されました。)
2.用語集をいつでも見られるようにしてほしい。メニュー画面に追加しては?
3.HOME画面で見られるみんなの姿にもっとちゃんと動き(行動)をつけてほしい。棒立ちはどうかと。←この点に関しては、シェルノサージュは頑張ってたと思います。
Still, I think you need to have a device with a certain high spec. It was good that I decided to buy a new tablet. Followings are my current specific requests:
1. Keep sorted curans. Currently, sort is reset each time after I go back. (This was improved later.)
2. I hope to refer to glossary any time. How about adding it into the main menu?
3. Let the girls do something in HOME mode. It is unnatural to let them just stand there. (For this point, I think Ciel nosurge did a good job.)
思ったのですが、ストーリー上、全員ある程度は親交を深めないとハッピーエンドにならないのでは?アルトネリコでも全員のコスモスフィアを一定まで攻略する必要がありましたが、そういうことかしら。少なくとも友達レベルのうちは全員同時進行したいと思います。
I happened to notice that this story might not become happy end unless I become intimate with all of them. In Ar tonelico, I needed to finish certain levels of all heroines' Cosmosphere; maybe it is similar with it. At least during friends period, I plan to proceed all girls' stories at the same time.
それにしてもbot扱いでスマホを通して話すって、どうしてもサージュの小説のBotを思い出しますね。やはりあのAIが元になってるのではないでしょうか。どうもなにか不穏な予感がします。私と同じように感じる他のカリスマラブダイバーwさんもいるのでは。
At any rate, talking with girls through smartphone as bot reminds me of "Bot" in the Surge novel. I doubt the system might be based on that A.I. I can't help to feel anxious. I suppose there are also other "charismatic love divers" who feel the same way.
Accessibility of server has been much improved after yesterday's maintenance! I registered my name as P.C. (because PeacefulCow is too long). On the other hand, I think it sounds more like bot and nice.
それでもある程度スペックがある端末でないと、やはり苦しい気がします。思い切ってタブレット買ってよかった。以下現時点での具体的な要望:
1.クラン編成画面のソート種類は選んだものを保持してほしい。一回選ぶと戻った時にリセットされてしまうので面倒。(これは後に改善されました。)
2.用語集をいつでも見られるようにしてほしい。メニュー画面に追加しては?
3.HOME画面で見られるみんなの姿にもっとちゃんと動き(行動)をつけてほしい。棒立ちはどうかと。←この点に関しては、シェルノサージュは頑張ってたと思います。
Still, I think you need to have a device with a certain high spec. It was good that I decided to buy a new tablet. Followings are my current specific requests:
1. Keep sorted curans. Currently, sort is reset each time after I go back. (This was improved later.)
2. I hope to refer to glossary any time. How about adding it into the main menu?
3. Let the girls do something in HOME mode. It is unnatural to let them just stand there. (For this point, I think Ciel nosurge did a good job.)
思ったのですが、ストーリー上、全員ある程度は親交を深めないとハッピーエンドにならないのでは?アルトネリコでも全員のコスモスフィアを一定まで攻略する必要がありましたが、そういうことかしら。少なくとも友達レベルのうちは全員同時進行したいと思います。
I happened to notice that this story might not become happy end unless I become intimate with all of them. In Ar tonelico, I needed to finish certain levels of all heroines' Cosmosphere; maybe it is similar with it. At least during friends period, I plan to proceed all girls' stories at the same time.
それにしてもbot扱いでスマホを通して話すって、どうしてもサージュの小説のBotを思い出しますね。やはりあのAIが元になってるのではないでしょうか。どうもなにか不穏な予感がします。私と同じように感じる他のカリスマラブダイバーwさんもいるのでは。
At any rate, talking with girls through smartphone as bot reminds me of "Bot" in the Surge novel. I doubt the system might be based on that A.I. I can't help to feel anxious. I suppose there are also other "charismatic love divers" who feel the same way.
2017年4月13日木曜日
April 13, 2017
ひとしきりプレイしました!今回音楽が結構ポップになってて印象的です。千羽鶴ちゃんは人気出そう。彼女が六人目でしたか。とにかくサーバーの接続が芳しくないので、増強すべきと思います。バトルもアニメもあるし、負荷はシェルノサージュの比じゃないでしょう。
I have played it for a time! Music is very pop and impressive this time. I bet Chiharu will be popular. She is the sixth girl, right? Connection with server is bad anyway, I think they should enhance the server. Since this app contains battle and animation, I guess traffic is far more heavy compared with Ciel nosurge.
とりあえず全員一日分のストーリーを見たけど、みんなそれぞれ魅力的ですね。最初から結婚前提なのは驚きましたが…。やはり誰の思惑なのか気になるところ。今回チュートリアルもとっつきやすいように工夫してる感じが窺えましたが、…やっぱりニッチな内容だよねえ(^_^;)。
I saw stories for a day of all members; each of them is very attractive. I was surprised to be asked for marriage at start. I wonder who is behind this. I understand tutorial is planned to be approachable, ...but I must say it is niche after all.
バトルだけでなく別に従来のダイブっぽいものもあるとか、土屋作品のファンにはお馴染みだけど、初見であの面白さをわかってくれる人はどれくらいいるのだろうか…。でも興味を惹かれたらすぐ試せるのが基本無料の利点なので、土屋作品の魅力を知る人が増えることを望みます。
There is not only battle, but Dive system as in previous titles. Although fans of Director Tsuchiya's works are familiar enough with it, I wonder how many beginners would understand the fun. However, a good point of free-to-play app is that you can try at once if you have interest. I hope more people would know the fun of Director Tsuchiya's works.
I have played it for a time! Music is very pop and impressive this time. I bet Chiharu will be popular. She is the sixth girl, right? Connection with server is bad anyway, I think they should enhance the server. Since this app contains battle and animation, I guess traffic is far more heavy compared with Ciel nosurge.
とりあえず全員一日分のストーリーを見たけど、みんなそれぞれ魅力的ですね。最初から結婚前提なのは驚きましたが…。やはり誰の思惑なのか気になるところ。今回チュートリアルもとっつきやすいように工夫してる感じが窺えましたが、…やっぱりニッチな内容だよねえ(^_^;)。
I saw stories for a day of all members; each of them is very attractive. I was surprised to be asked for marriage at start. I wonder who is behind this. I understand tutorial is planned to be approachable, ...but I must say it is niche after all.
バトルだけでなく別に従来のダイブっぽいものもあるとか、土屋作品のファンにはお馴染みだけど、初見であの面白さをわかってくれる人はどれくらいいるのだろうか…。でも興味を惹かれたらすぐ試せるのが基本無料の利点なので、土屋作品の魅力を知る人が増えることを望みます。
There is not only battle, but Dive system as in previous titles. Although fans of Director Tsuchiya's works are familiar enough with it, I wonder how many beginners would understand the fun. However, a good point of free-to-play app is that you can try at once if you have interest. I hope more people would know the fun of Director Tsuchiya's works.
2017年4月12日水曜日
April 12, 2017
先程帰宅しましたが、トライナリーまだ公開されてないのか(^_^;)。かわりに今朝、イオンとソフィーのアラームアプリがリリースされたようですね。でも、正直個人的にはデザインがいまいちな気がします…。シェルノサージュは相当UIに凝っていた印象があるので、もうちょっとこう、ねえ。
I've just came home, but Trinary has not released yet. Instead, alarm apps of Ion and Sophie are seemed to be released this morning. However, I personally feel design is not quite good. I think Ciel nosurge was so elaborated on UI design, so I expect more efforts, you know.
I've just came home, but Trinary has not released yet. Instead, alarm apps of Ion and Sophie are seemed to be released this morning. However, I personally feel design is not quite good. I think Ciel nosurge was so elaborated on UI design, so I expect more efforts, you know.
2017年4月11日火曜日
April 11, 2017
アイコンを変えようとしたら、丁度トライナリーのTLが更新されていいタイミングでした。今更ですが、今までTwitterで話していたのは全員加入後の状態でしたから、これから私達がコンタクトするのとはまた別の時間軸(可能性軸かも)ですよね。完結後にまた会えるといいですね。
Trinary's TL had been just updated while I was changing my icon. Too late to mention now, but Trinary members on Twitter are supposed to be at the time after they all joined in the team. Therefore, I guess they live on a different time axis (maybe possibility axis) from that we're going to contact tomorrow. Hope to see them on Twitter again after the game is finished.
Trinary's TL had been just updated while I was changing my icon. Too late to mention now, but Trinary members on Twitter are supposed to be at the time after they all joined in the team. Therefore, I guess they live on a different time axis (maybe possibility axis) from that we're going to contact tomorrow. Hope to see them on Twitter again after the game is finished.
2017年4月10日月曜日
April 10, 2017
\(^O^)/×10 ついにトライナリー配信開始!スマホのゲームってこんな直前にアナウンスされるものですか?皆さん、楽しみましょう!たとえどんなに酷いことされても言われても(すでにその前提)、端末プレイヤーとして受け止め乗り越える覚悟ですよ。
Finally, Trinary has come out!! I'm surprised that it is announced at the last minute. Everyone, let's enjoy! Even if I am treated cruelly or talked abusively (I've already assumed to be so), I prepare myself fully for receiving and going over the tribulation.
Finally, Trinary has come out!! I'm surprised that it is announced at the last minute. Everyone, let's enjoy! Even if I am treated cruelly or talked abusively (I've already assumed to be so), I prepare myself fully for receiving and going over the tribulation.
2017年4月4日火曜日
April 4, 2017
タブレットいじってみて、スマホのゲームってインディーズも商業も無料のが無尽蔵にあって、これは依存すると心底感じました。ゲーム以外にもたくさん用途があるし、そりゃみんな隙あらば見るわけだ。でも他の事が何もできなくなるので、私はいろいろ試して遊ぶのはぼちぼち切り上げようと思います。
I played with my tablet and recognized there were millions of Android games, both indies and commercial. I deeply felt that it could make me addicted. There are also many other ways to use tablet besides gaming; it's no wonder everyone looks at it anytime. However, it would make me do nothing else, so I think I'm gonna stop trying many games about now.
あれだけ数があると、いかに面白いゲームでもすぐ埋もれてしまいそうでちょっと心配ですね。>トライナリー アトリエでさえ10万DLですもんね…。微力ながらアピールに貢献していきたいと思います。(とりあえず引き続きここでプレイ日記を発信する予定です。)
I'm worried a little that Trinary would be buried alive right away even if it is an interesting game. Even Atelier Quest Board only 100 thousands downloads...I'm willing to help letting people know Trinary to the best of my poor ability. (For now, I'm planning to continue on tweeting my playing log.)
I played with my tablet and recognized there were millions of Android games, both indies and commercial. I deeply felt that it could make me addicted. There are also many other ways to use tablet besides gaming; it's no wonder everyone looks at it anytime. However, it would make me do nothing else, so I think I'm gonna stop trying many games about now.
あれだけ数があると、いかに面白いゲームでもすぐ埋もれてしまいそうでちょっと心配ですね。>トライナリー アトリエでさえ10万DLですもんね…。微力ながらアピールに貢献していきたいと思います。(とりあえず引き続きここでプレイ日記を発信する予定です。)
I'm worried a little that Trinary would be buried alive right away even if it is an interesting game. Even Atelier Quest Board only 100 thousands downloads...I'm willing to help letting people know Trinary to the best of my poor ability. (For now, I'm planning to continue on tweeting my playing log.)
2017年4月1日土曜日
April 1, 2017
ところで、今朝思いがけずトライナリーの夢を見ました。雑誌になぜかあやみさんのインタビューが載っていて(今思うとそこから謎ですが)、内容忘れたけど「一見かっこよくてきれいなものよりも」というあやみさんが話していたフレーズが印象強くて、目が覚めても覚えてました。多分、以前あやみさんがTwitterで真面目につぶやいていたことを見た影響だろうけど、夢にも関わらず妙に自分で納得してしまいました。早く実際に話してみたいものです。
By the way, I dreamed of Trinary this morning. There was an interview with Ayami on a magazine (I wonder where it came from); I forgot what it was about, but I was impressed with a phrase "Other than something seemed cool and beautiful" Ayami was speaking. I remembered that after I woke up. Perhaps I got the idea from Ayami's serious tweets I read before, but I strangely agreed with it even though it was only a dream. I'm looking forward to talk with her soon.
By the way, I dreamed of Trinary this morning. There was an interview with Ayami on a magazine (I wonder where it came from); I forgot what it was about, but I was impressed with a phrase "Other than something seemed cool and beautiful" Ayami was speaking. I remembered that after I woke up. Perhaps I got the idea from Ayami's serious tweets I read before, but I strangely agreed with it even though it was only a dream. I'm looking forward to talk with her soon.
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