An issue of Godzilla Resurgence (one of people in charge has said that it became a smash hit in Japan because they eliminated romance which was supposed to be women's favorite) is flowing in my TL, but if romance element = women's specific preference is true, how would you explain about thousands of love simulation video games for men (both rated for teens and adult only) which exist in Japan? I wish for the world where both men and women (or any other gender) can enjoy what they like, either romance or battle, without any worry.
ちなみに土屋さんは:「単純に恋愛モノが好きだったんですよ。『恋愛モノ上等!むしろ作りたいです。全部任せておいて!』という勢いで」(「うたひめ」2013年夏号より)エリーのアトリエのラブラブイベントも担当したそうです。そして、アルトネリコやサージュが生まれたのは納得。
By the way, Director Tsuchiya says: "I simply liked romance. I almost insisted as 'Romance is excellent! I would rather make it, leave it to me all!'" (from "Utahime" Summer 2013 Issue) He also took charge of Atelier Ellie's romance events. Now I understand how Ar tonelico and Surge Concerto series were born.